ANNUAL REPORT 2023–2024 - P - - AGE 17 ▶ Developed an AI platform, using OpenAI’s API, to provide access to their suite of paid generative AI tools (e.g., ChatGPT and DALL-E) at more cost effective rates. This platform was utilized by the following courses and groups, in addition to Faculty Fellow projects noted earlier: • DES 140 (Product Design II: Designing for Others) • JOUR 025 (Data Journalism) • THTR 001 (Introduction To Theatre) • THTR 087 (Performance Design) • Lehigh University Art Galleries (LUAG) • Lehigh University Librarians Instructional Technology and Design ▶ Lehigh’s Learning Management System, Course Site, was upgraded in January 2024 to provide a redesigned look and feel, making it more efficient for faculty to create learn ing experiences and for students to prioritize and complete course work. The upgrade was preceded by pilot testing of the application during summer 2023 and numerous train ing sessions, remote and in-person, led by members of the Instructional Technology team, to prepare faculty for changes associated with the upgrade. ▶ Instructional technologists led training sessions on instructional tools throughout the year for specific audiences including new first-year English professors, new College of Education adjunct faculty, and teaching assistants new to the university. The XR Learning Lab and Student Developer Lab These labs continue to supplement and enhance teaching and learning at Lehigh in myriad ways through two overarching components: ▶ Experiential Learning Through Exploration: Collaboration with faculty to integrate virtual and mixed reality experiences in current courses and programs. Students explored diverse areas of focus such as social impact, historical and place-based learning, gaming, creativity and prototyping, productivity and collaboration, and more. ▶ Learning by Building: Student driven development using a variety of tools and resources including both no-code web based plat forms used in the classroom as well as game engines and 3D graphics software both in-class and through use in our labs. Courses and programs that utilized resources through our labs: • ANTH 173, Archaeology of the Middle East • CHIN 003, Beginning Spoken Chinese I • Creative Inquiry Project, An Archive of Queer Care • Creative Inquiry Project, Lehigh RiVR Immersive Learning • Iacocca Global Entrepreneurship Intensive • IDEAS: Integrated Degree in Engineering, Arts and Sciences • Marcon Institute Fellows Orientation • Mindful VR Break for Finals • POPH 396, Advanced Technologies for Health • Power Up: A Mario Themed Celebration of Lifelong Learning With Video Games • StepUp Program (ICAPE) • TE 403, Entrepreneurial Startup Process I • Teacher Development Series • WiNS Lab/Counseling Center, Mindfulness Therapy in VR Research Digital Media Studio • ANTH 155, Medical Anthropology • ART 004, Three Dimensional Design • CINQ 389, Impact to Inquiry Projects: Mothers of Sierra Leone • EES 318, Geographic Analysis in EES • JOUR 024, Visual Communication • JOUR 230, Multimedia Storytelling • MGT 342, Managing the International Organization Writing Across the Curriculum Our Writing Across the Curriculum program trained 30 new Technology, Research, and Communication Fellows as part of the 73-strong TRAC Writing Fellows program in supporting 22 courses and programs, 35 faculty members, and over 1,800 students in the fall and spring, including 6 large courses (Fall: BUS 003, ENGR 005, BIOS 115; Spring: BUS 003, BIOS 041, CSE 252). Students logged more than 700 individual and group conferences on the writing process. 204 class meetings hosted in the DMS 322 DMS lab hours and instruction time 1,922 pieces of equipment loaned
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